Alliance score

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spbird007:
Does anyone know how the variable andcumulative scores are calculated

sami:

==> Manual ..

http://www.airwaysim.com/game/Manual/Others/Alliances/

MRFREAK:
Quote from: spbird007 on September 06, 2010, 09:49:28 AM

Does anyone know how the variable andcumulative scores are calculated



Im confused!!!!  ;D

lospaziale:
I am confused too.

Does the cumulative keep on going until the end of the game?
I mean in an alliance there was a troubled year and some airlines went bust plus other problem.
There is a cumulative score of let's say -400

Does this mean that any effort from the alliance will be useless and there will be no way to return to a total positive score? (keeping in mind that the variable score hardly gets over 350 points)

Sami, wouldn't it be better to make the cumulative score rolling less important? and let more space to the alliance admins to drive it up or down in the standings?

Sigma:
Quote from: lospaziale on September 09, 2010, 06:58:50 PM

I am confused too.

Does the cumulative keep on going until the end of the game?
I mean in an alliance there was a troubled year and some airlines went bust plus other problem.
There is a cumulative score of let's say -400

Does this mean that any effort from the alliance will be useless and there will be no way to return to a total positive score? (keeping in mind that the variable score hardly gets over 350 points)

Sami, wouldn't it be better to make the cumulative score rolling less important? and let more space to the alliance admins to drive it up or down in the standings?


1>  Just because you had a -400 now and someone else has 0 doesn't mean that they can't get to -400 right along with you later.  No, you can never make those points back, but they can accrue negative points just like you; so it's not like all is lost or something.

2>  The point of the game isn't whoever is the "best" in a given week when the scores are recalculated, but who was the "best" over the course of the entire game.  Let's say that at the end of the game 2 Alliances had equal variable scores -- then undoubtedly the "better" Alliance is the one that had fewer BKs, worker strikes, and maintenance issues over the course of the entire game.

3>  The "better" Alliance is one that has a strong chain with no weak links.  An Alliance with a handful of players that can get massive Variable scores (see point #4) and a lot of players that suck, is not as good of an Alliance as one that has a lot of decent players running well-run airlines but perhaps no, or only a couple, mega-airlines.

4>  There are a massive number of Variable points in play.  Theoretically, a single person could earn 140 points.  A second player could earn 133 points, a third player 126 points, and so on -- with 20 players there are thousands of points to be earned.  So even a -200 or -400 cumulative score isn't insurmountable by any means even if another alliance doesn't get many negative cumulative points.

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