As some of you may know AirwaySim under constant development. While the major game engine version revisions happen rather rarely the actual "live" game version (1.3 is the current one) is updated constantly.
After its release last summer the v.1.3 game engine has already received over a hundred of minor updates, new features and usability improvements and other tweaks and more is still coming.
All of the feature updates and other changes are announced at our forums under the designated "AWS v.1.3 news" thread. You may access the latest updates info from the link below.
Changes during last week include: Updates to the used aircraft market usability and technical systems, changes to rules of technical stopover airports, update of charting application to remove Flash player requirement from the website, announcement to end support to IE6 browser etc.
AirwaySim would like to wish everyone a very merry Christmas and a happy New Year 2012. Thank you for the past year and we hope that you enjoy using our services also in the upcoming year.
If your Credit balance is low, why don't you try out the special discount coupon "SANTACLAUS". Only valid 24 hours, on December 24th (UTC time), and discounts all prices .. naturally 24%!
The Modern Times #6 scenario is now open for new players. This scenario starts in 1995 and lasts all the way to 2020 making this so far the longest game world in AirwaySim history, with the overall running time of more than 7 months.
Our most popular game world The Modern Times is again soon coming to an end and the next scenario of the same era will begin soon.
The estimated start time is on this Friday, December 2nd, at approximately 21.00 UTC.
Please remember that the first game day is 24hrs in duration and you can easily join in later during the first days if you are on online during the moment it is launched.
The latest beginner scenario has been just opened. As announced before
this Beginner World scenario is identical to previous worlds on the same
name and it is available only for AirwaySim newbies. If you have played
for example only the free demo/trial before the BW scenario is the next
logical step forward.
This game world is an introductionary
scenario with lower game cost and easy settings combined with relatively
low player number.
When joining the game world please remember
to read the startup guide from the online manual first. Also when
picking the base airport it is advisable to base at an airport that has
less than three other airlines.
For experienced players; please
remember that you are not allowed to create new user accounts in order
to participate in this game world.
The next scenario aimed for AirwaySim newcomers, Beginner World, will start again tomorrow evening. According to our normal game world rotation policy the Beginner World #16 will launch as the scenario #15 is about to end soon.
The beginner scenarios are available only for new users at our site (or to those who have not played for a long time).
The next Modern Times game world will be also launched shortly; a separate announcement of the date & time will be posted later on.
The Dawn of the Millennium scenario has been just opened. This scenario starts in 1979 and runs for roughly 20 game years, equalling about 6 months of play time.
The airline managers can start their careers with the classic jets like DC-9 and first-generation 737s and move on to more advanced aircraft during the 80s and 90s. Please remember that opening bases in other EU countries is not possible until the very last years.
The 80s and 90s themed game world Dawn of the Millennium is about to end in a month, and as already traditional the next world of the same theme will commence shortly before that.
The estimated start time for next Dawn of the Millennium scenario is on Thursday November 10th, at approximately 19.00 UTC.
The latest AirwaySim scenario, The Jet Age #5, has just started and is open for all airline managers. This starts in late 1950s where large piston-driver props still rule the skies but new jets are soon to take over the world and the Iron Curtain still divides the world. This game world runs for about 5 months with the standard 35 minute per day pace.
All of the regular v.1.3 features are available, including the updated used aircraft market feature and added with Lockheed Constellation aircraft models that have not been previously available. Please remember that you are only allowed to open additional base airports at your own country since intra-EU openskies is not available in the 1960s. Keep in mind also that the general air traffic level (number of passengers) is low, corresponding the era of the simulation. Used aircraft selections may also be somewhat limited, apart from the war-built DC-3s, so managers looking to expand should look into new aircraft production lines.
A larger new update package has been just installed to AirwaySim v.1.3. Since this change affects the regular usage of all users we're posting a separate announcement of this.
The used aircraft market concept has changed, and it's now based on 'phone calls' to the market dealers. Each airline is given 7 phone calls per week to the market and they can use them at any time at player's discretion.
A call to the market means a loading of the list of available aircraft for sale at the used market. When player calls to the market he is given a fresh list of aircraft that are for sale or lease, and the player can then use his time to browse and search the listings to find the desired aircraft to buy or lease. This change eliminates the need to sit and watch for the market since effectively constant reloading is impossible since each user is given 7 'reloads' per game week.
Please make sure you clear the cache of your browser or force the page to reload since most of the script and styling files and changed and the functions will not work if your browser caches the old files.
For more details about the features please see the forum's changelog thread. Manual will be also soon updated to reflect the changes.
According to our normal game world rotation policy the next full game world is about to commence soon. The scenario follows the early days theme under Jet Age title and starts in the 1960s where large piston-driver props still rule the skies but new jets are soon to take over the world and the Iron Curtain still divides the world.
The scenario is estimated to start on next Friday, September 30th at about 19.30 UTC.
The surprise mini game world Euro-America Challenge is now open and standing by for new airline managers to try out their wings. This game world features only the continents of Europe and North America (other routes not possible) and mainly only western-built aircraft.
Game clock is also set to run faster than normally, at 20 minutes per day but only for this game world, since this has been requested. The airline start up cash is also higher than normally but it is now based fully on a bank loan. But the higher startup capital should make the early weeks easier .. if it's not spent all at once of course.
Enjoy!